(Such as enemies in most of the games) Majority of the old rips there are preassembled instead of having everything separate. That and theyre missing a lot of stuff there. NES - Mega Man 4 - The 1 source for video game sprites on the internet The gate to the trivia dungeon has opened Order your copy of Do You Know Gaming and help make the game a reality today Wiki Sprites Models Textures Sounds Login. Note: Due to the rules of Canon to Fanon scaling, Maestro cannot scale to the canon Mega Man characters, based on a NormalNavi from the. Team MM8BDM, Team Mega Man Maker, Sprites inc, Rockman 7 FC Team, Rockman 8 FC Team. So, below are sprites for X and the boss characters for you to have a look at. Pretty sure those were the ones from the pre-Sprites Inc site that Heatman/Lord Nightmare did when capture ripping from emulators was easier. Sprites Work by: Hansungkee, with WarnerBuilders64, mike1967-now, Red Flash, Yiey20. Reason why I'm not sure is because the 2D titles from the 32-bit generation looks amazing, even being able to create some kind of 'rounded' or dimension with the characters, and the thing that confuses me is, if this level of quality was available when the SNES was around, why wasn't it strong enough to maintain the pixel art? Hey.uh.total newb question, and I don't trust my own judgement, let alone trying to find an answer for this question by Googling it. xThe gate to the trivia dungeon has opened Order your copy of Do You Know Gaming and help make the game a reality today The VG Resource Wiki Sprites.